Learn more about the requirements and limitations of GPU mode in KeyShot here. This will increase rendering speed noticeably. Interactive Label Mapping / Label Materials. KeyShot has traditionally been CPU based rendering, but if you have the right GPU, you can switch to GPU mode in the Ribbon. KeyShot 11 delivers easy sharing of 3D scenes with the new KeyShot Web Viewer. Most of the parameters set in the KeyShotXR Wizard can be edited in the KeyShotXR Render Output options. It provides setup and output of a KeyShotXR as well as options for render layers and render passes. If you want to keep the snapshot on your clipboard you can use the Copy Screenshot to Clipboard option in the Main Menu > Render. You can set the format of the screenshot in Preferences > General. The KeyShotXR output option is available if the KeyShotWeb Add-on is installed. The Screenshot will be named with the Scene name combined with an incremental number (the Global Revision number, that you can also use in your Name Templates). Change the port number and the hostname/IP address as. Mac: Go to the main menu and click KeyShot > Floating license settings. Windows: Go to the main menu and click Help > Floating license settings. Ensure that your client computer can connect to the current server. The screenshot button in the toolbar or Main Menu > Render > Save Screenshot will save a snapshot, of the Real-time view, to your Renderings folder. I learnt Keyshot in 5 days due to being signed a task as 3D visualizer for making 10 colorsets products in two days. The KeyShotXR output option is available if the KeyShotWeb Add-on is installed. How To Change Your License Server Connection. If you only need draft images, a screenshot from the Real-time view could be all you need. In the Real-time view the image quality will slowly improve (res-up). The following pages will take you through the Render Output, Render Optionsand the Render Queue. You find the Render dialog on the KeyShot Toolbar or in the Main Menu > Render > Render… Screenshot The Master manages the network resources. The jobs are organised into a queue, that all users. The Multi-Material allows you to cycle through a variety of materials within a single container material. KeyShot Network Rendering system consists of three elements: Master, Slaves, and Queues. After the simple installation process, any user with KeyShot can send a job to be rendered on the network. Note: KeyShotWeb requires a valid license of KeyShot Pro to access the web configurator features.In KeyShot we have the Real-time View, which renders the scene in real time, and the Render dialog where you can select what to render and how. Any material can be turned into a Multi-Material (Pro feature) to facilitate non-destructive material swapping, variations or color studies.
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